Feb 26, 2008, 03:03 PM // 15:03
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#21
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Forge Runner
Join Date: Jul 2006
Profession: N/Mo
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The storyline. Seriously, I hated the storyline from the start and I generally play RPGs for it... makes me wonder why I play this sometimes. At most I'll just ignore it like I've done in GW1 and be an armor freak/title hunter.
And do something about economy O_o. I know GW's been running for 3+ years with the beta and it's a GAME economy, but still. And I want to see changes about trading (Auction House kthx).
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Feb 26, 2008, 03:04 PM // 15:04
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#22
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Frost Gate Guardian
Join Date: Feb 2005
Location: Michigan
Guild: Lords of the Dead
Profession: Mo/
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Quote:
Originally Posted by Keithark
Don't want different characters...make one able to learn all professions.
Don't want loot scale bull$hit that ruined PvE for me so now only PvP
Don't want insta-maxed PvP toons...make ppl get them ready thru PvE first.
No skill unlock packs.
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Asking for no pvp characters is asking for a little too much, especially since many people play this game that barely have any free time.
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Feb 26, 2008, 03:22 PM // 15:22
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#23
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Frost Gate Guardian
Join Date: Jun 2006
Location: scotland
Guild: shadow hunters of light
Profession: W/Mo
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dont want to see low lvl cap any more its just so stupid 5 hous and your there we need more content for experienced player while at the same time having plenty to do for the casual player the two just dont mix and makeing a game for the casual player only may have been the original idea but its evolved a lot in the last 3 years gw player base is no longer casual
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Feb 26, 2008, 03:39 PM // 15:39
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#24
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Lion's Arch Merchant
Join Date: Dec 2007
Guild: KORM
Profession: R/Mo
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I've read a lot of suggestions about GW2, and if everybody gets their wish the game is gonna suck.
No titles, no heroes, no minis, no skill packs, no PvE skills, no choices, no fun. It's gonna suck.
My wish for GW2, be exactly like GW1 with better graphics and more quality time spent on storyline and cutscene production. Thats all GW2 has to do to feel worthy of being a sequel in my eyes.
Last edited by pygar; Feb 26, 2008 at 03:46 PM // 15:46..
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Feb 26, 2008, 03:41 PM // 15:41
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#25
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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PvP is something I don't want to see in GW2.
And NO titles
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Feb 26, 2008, 03:42 PM // 15:42
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#26
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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-Lag, hands down...
-Random pvp arenas
-crap like Ursan, gimme a break plz.
Last edited by bungusmaximus; Feb 26, 2008 at 03:45 PM // 15:45..
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Feb 26, 2008, 03:44 PM // 15:44
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#27
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Ascalonian Squire
Join Date: Jan 2008
Guild: The Monstrous Fangs
Profession: N/
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Quote:
Originally Posted by Longasc
I do not want GW2 PvE to become so title based and title driven as GW1 ended up.
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I think it's because you can't spend hours getting to the next lvl.. You just want to show your dedication to the game in an other way
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Feb 26, 2008, 03:47 PM // 15:47
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#28
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Wilds Pathfinder
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Any NPC party member, no stupid henchmen or heroes or aggro happy npcs that you have to protect.
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Feb 26, 2008, 03:51 PM // 15:51
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#29
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Lion's Arch Merchant
Join Date: Dec 2007
Guild: KORM
Profession: R/Mo
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Run Atreyu, the Nothing (GW2) is coming!!!
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Feb 26, 2008, 03:52 PM // 15:52
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#30
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Don't want...
Weak, single class enemies.
Predictable spawns and skill bars on enemies (I'd like each group to have different mixes of skills each time, ones that make sense, and to have them spawn in random locations instead of the same place every time...)
Bots and Gold spammers
Excessively restrictive terrain movement... allow more wandering, even if it's to nowhere.
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Feb 26, 2008, 04:02 PM // 16:02
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#31
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Jungle Guide
Join Date: Aug 2006
Location: USA
Guild: Lack of Talent [Luck]
Profession: P/
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A better ranking system in casual pvp like HA that makes grouping easier. Dont remove ALL ranking systems, but give us something better than a 1 dimensional fame system that never goes down, and lets really crappy players look better than they are.
THe problem with the really crappy players looking so much better than they really are, is they think they are better, and as such dont let it other crappy players that are newer to pvp than they are. Thus making grouping total shit for new people (though you can still get around it by making your own teams if you have time).
In any case, the ranking system need to keep the low end players at the bottom end of the spectrum, and not able to grind thier way to the top 1 fame at a time. That way grouping is easier for them, and they can begin to improve thier skills and eventually start climbing the ranks.
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Feb 26, 2008, 04:03 PM // 16:03
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#32
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Wilds Pathfinder
Join Date: Mar 2007
Profession: R/Mo
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Extremely Limited Storage
The Weapon System in GW1 makes me Meh. Id like to see a wide wide variety of effects weapons can have.
Ursan Blessing
Small Map
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Feb 26, 2008, 04:05 PM // 16:05
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#33
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Krytan Explorer
Join Date: Jan 2006
Profession: N/
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Don't want no "Storage limitations".
Don't want no "Excessive time consuming titles with game mechanics attached". A little grind I can live with, too much and real live starts complaining.
Don't want no "Silly buyable tittles". (sweetooth, drunk, ...)
More things spring to mind, but those are the major things that bother me.
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Feb 26, 2008, 04:06 PM // 16:06
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#34
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Frost Gate Guardian
Join Date: Jan 2008
Location: Maguuma Jungle
Guild: My Girlfriend Left Me For [Koss]
Profession: R/
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What I dont want in GW2? o_O LEAH STONE!
Apart from that, people who say you dont want "pvp" or "rangers" or "arenas", grow up a little and accept that although you don't like it, doesn't mean others don't either.
Oh and kill Ursan
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Feb 26, 2008, 04:14 PM // 16:14
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#35
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Krytan Explorer
Join Date: Oct 2005
Guild: Blinkie Ponie Armie
Profession: R/Me
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Quote:
Originally Posted by Zahr Dalsk
Titles. They can go RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO themselves in the ass with a rusty iron club for all I care.
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This.
PvE-only skills, even if I do think some of them are fun ("Finish Him!" on my ele is pretty lawlery).
Grind.
Given that we'll be getting persistent areas, please make it so there can be no loot stealing or spawn camping.
Quote:
Originally Posted by Keithark
Don't want insta-maxed PvP toons...make ppl get them ready thru PvE first.
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Oh, please. The ability to create a max-level character of any profession with max weapons, armor and attributes is one of the strongest things GW PvP has to offer (even WoW is mimicking it in their new world tournament). Some people don't enjoy a certain class in PvE, but they love playing one in PvP; forcing them to do something they don't enjoy so they can do something they do enjoy is silly and not fun (I love to play my ranger in ABs, but she's only finished EotN. I have no real desire to complete Proph/Factions/NF on her, either).
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Feb 26, 2008, 04:15 PM // 16:15
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#36
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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people in RA saying anyone want to 1 vs 1
Ice imps you are my bane go away just go away
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Feb 26, 2008, 04:24 PM // 16:24
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#37
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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Quote:
Originally Posted by aotdsyndrome
What I dont want in GW2? o_O LEAH STONE!
Apart from that, people who say you dont want "pvp" or "rangers" or "arenas", grow up a little and accept that although you don't like it, doesn't mean others don't either.
Oh and kill Ursan
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Question was
Quote:
Is there anything in GW now, that you wouldn't want to see in GW2?
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So any anwser people give is OK, has nothing to do with growing up, everything mentiond in this thread is liked by someone else.
Ursan for example.
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Feb 26, 2008, 05:06 PM // 17:06
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#38
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Jungle Guide
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PvP! GvG! World PvP! Incentives for PvE players to try PvP!
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Feb 26, 2008, 05:18 PM // 17:18
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#39
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Wilds Pathfinder
Join Date: Jan 2007
Location: the Netherlands
Profession: W/Mo
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No more useless purple items and no more shiro....seen enough of him.
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Feb 26, 2008, 05:24 PM // 17:24
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#40
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Hall Hero
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Definitely don't want to see the level cap or grind required to unlock skills for PvP. That, and I'd rather there wasn't a PvE item cap (but it only applies to PvE.)
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